project:videoglitcharray:start
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project:videoglitcharray:start [2019/10/10 20:13] – Fixed link ctxz | project:videoglitcharray:start [2020/05/22 17:02] (current) – [Demonstrations] ctxz | ||
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==== Why VGA ==== | ==== Why VGA ==== | ||
- | Quite frankly, the initial reason why I chose to tamper with VGA signals over, say the much more common and within the analog glitch art community preferred composite video signals, is because that is simply what I had available at home. That being said, while VGA certainly has its drawbacks when it comes to glitch art, mostly due to the presence | + | Quite frankly, the initial reason why I chose to tamper with VGA signals over, say the much more common and within the analog glitch art community preferred composite video signals, is because that is simply what I had available at home. That being said, while VGA certainly has its drawbacks when it comes to glitch art, mostly due to the rather high frequencies |
While the VGA port has practically gone extinct from host peripherals, | While the VGA port has practically gone extinct from host peripherals, | ||
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{{: | {{: | ||
- | You can find many more demonstrations on my [[https:// | + | You can find many more demonstrations on my [[https:// |
project/videoglitcharray/start.1570738419.txt.gz · Last modified: 2019/10/10 20:13 by ctxz