Arduino GSR
Schematics
Adjustable current (~5μA) is passed through the subject and the voltage drop is read with AtMega ADC (as we have not found any other ADC). The ADC reference level is set by the second potentiometer.
Adding capacitors to AREF and ADC (A0) improves stability. We recommend something like 47 μF to AREF and 2.2 μF to ADC.
Electrodes
Electrodes are placed on two fingers of the same hand.
Using pieces of PCB (or other metal) as electrodes is really prone to motion and galvanic artifacts. Using 4x4cm TENS gel electrodes gives clean signal with no motion artifacts. The electrode is rolled around the finger and secured by rubber band.
Usage
Set OFFSET to maximum resistance
Connect electrodes
Adjust REF to get the signal approximately to the middle of the scope
If this is impossible or the signal is very noisy, decrease resistance of REF
Source
int sensorPin = A0;
int sensorValue = 0;
void setup() {
Serial.begin(9600);
analogReference(EXTERNAL);
}
void loop() {
sensorValue = analogRead(sensorPin);
Serial.println(sensorValue,DEC);
delay(100);
}
#!/usr/bin/python3
import pygame
import random
import time
import serial
import sys
SCREENSIZE = XSIZE, YSIZE = (1350, 514)
screen = pygame.display.set_mode(SCREENSIZE)
x = 4
# background color
bg = (200,200,200)
# line color
fg = (0,0,0)
screen.fill(bg)
ser = serial.Serial(port="/dev/ttyUSB0", baudrate=9600, timeout=1)
yprev=0
# grid color
gc = (150, 150, 150)
def grid(x):
''' Draw horizontal grid '''
for i in range(1,500,50):
pygame.draw.line(screen, gc, (x, i), (x,i))
from datetime import datetime
from time import gmtime, strftime
wow=datetime.now().strftime("%Y-%m-%d-%H%M%S")
l=open("./gsr-%s.txt"%(wow), "a")
while True:
line = ser.readline()
sys.stdout.write(line.decode("utf-8"))
l.write(line.decode("utf-8"))
x = (x+1)%(XSIZE-2)
try:
y = int(line)/2
except:
y=0
# remove previous data
pygame.draw.line(screen, bg, (x, 0), (x,YSIZE))
# draw red line
pygame.draw.line(screen, (255,0,0), (x+1, 0), (x+1,YSIZE))
# draw grid
grid(x)
# draw data
pygame.draw.line(screen, fg, (x, y), (x,yprev))
yprev=y
pygame.display.update()